Mid-Senior Level Animator
Industrial Light & Magic
London, UKThis is a Full Time Job
Animators (Mid-Senior Level) - ILM London
Job Summary:
Position Summary
Animators create high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Animators/Animation Supervisors.
What you'll do:
• Responsible for the successful animation of a series of shots on a specific project.
• Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
• Maintains or exceeds a consistent level of productivity while meeting deadlines and producing high quality work.
• Expected to 'mentor' entry level Animators and must be able to assist them with their shots.
• Performs other tasks related to the creation of computer-generated animation.
• Consistently deliver excellent results with minimal supervision and good time management
• Work proactively with other senior members of the team and across departments
• Understand and embody the company's and the department's values of collaboration, efficiency and problem-solving
• Anticipate technical challenges on shots and can plan and test solutions to find the most effective, aesthetic and technically sound result.
What we're looking for:
• Demonstrable experience working in computer animation with experience working on feature films.
• Expert knowledge of traditional animation principles, acting, film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references.
• Demonstrating resilience and efficiency in meeting time-sensitive goals
• Taking ownership of own work while taking on board ideas and suggestions
• Effective communicator with great interpersonal and organization skills
• Encouraging and empowering fellow artists
• Acting as a point of contact for other artists and disciplines
• Being aware of the wider show needs
• Expert knowledge of Maya, some knowledge of UNIX and shell scripting, proprietary and other software programs.
• Understanding of chaining and constraint techniques.
• Experience in a similar level position
• Familiarity with the CG production pipeline, as well as other production workflows at ILM, is considered a plus.
This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.
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