Unreal Engine Technical Artist
Pixomondo
London, UKThis is a Full Time Job
What you'll be doing.
• Work collaboratively with other departments to ensure parity between DCC packages and Unreal.
• Profile and optimise scenes to meet the project requirements without sacrificing visual fidelity.
• Develop shaders, tools, particle systems, and modules for the internal library.
• Create world-class photorealistic imagery.
Requirements
• Unreal Engine expertise.
• Passionate about real-time rendering and strives for photorealism.
• Proficiency with Blueprints is a must, a strong grasp of OOP and HLSL is helpful.
• Strong intuition with linear algebra and trigonometry.
• At least 2 years of experience in the industry working with Unreal Engine.
• Knowledge of Maya with a core understanding of the inner workings of the tool.
• An understanding of Houdini is very valuable
• Excellent communication skills.
• Solid organisation skills with adherence to file structures, naming conventions, and other established protocols.
• Comfortable with version control and CI.
• Independent, adaptable, and able to effectively meet deadlines.
• Portfolio/website demonstrating technical artistic ability that includes Unreal / Unity based work.
• Familiarity with motion capture, virtual production, camera tracking, Virtual reality, and augmented reality is a big plus.
Additional Information
Benefits
Pixomondo is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
Benefits may vary by location due to regional regulations and company policies.
PXO does not accept resumes from recruiters. Unsolicited resumes are accepted directly from candidates only. PXO will not pay any fees associated with unsolicited resumes.